Egyptian God Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
WATER 8
Duamutef, Blessing of Horus
  • ATK:

  • 0

  • DEF:

  • 0


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.

R Rarity
Guardian Slime
R Rarity
Guardian Slime
R Rarity
Guardian Slime
WATER 10
Guardian Slime
  • ATK:

  • 0

  • DEF:

  • 0


If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.

UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
WIND 8
Hapi, Guidance of Horus
  • ATK:

  • 2400

  • DEF:

  • 1600


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Qebehsenuef, Protection of Horus
SR Rarity
Qebehsenuef, Protection of Horus
SR Rarity
Qebehsenuef, Protection of Horus
EARTH 8
Qebehsenuef, Protection of Horus
  • ATK:

  • 2500

  • DEF:

  • 2000


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.

UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

UR Rarity
The Winged Dragon of Ra - Immortal Phoenix
UR Rarity
The Winged Dragon of Ra - Immortal Phoenix
UR Rarity
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

SR Rarity
Ancient Chant
SR Rarity
Ancient Chant
SR Rarity
Ancient Chant
Spell Normal
Ancient Chant

    Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR Rarity
        King's Sarcophagus
        UR Rarity
        King's Sarcophagus
        UR Rarity
        King's Sarcophagus
        Spell Continuous
        King's Sarcophagus

          "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

          SR Rarity
          Millennium Revelation
          SR Rarity
          Millennium Revelation
          SR Rarity
          Millennium Revelation
          Spell Continuous
          Millennium Revelation

            You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.

            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              SR Rarity
              Soul Crossing
              SR Rarity
              Soul Crossing
              SR Rarity
              Soul Crossing
              Spell Quick
              Soul Crossing

                During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can Tribute a monster(s) your opponent controls, even though you do not control them, but if you Tribute Summon this way, apply this effect. ● Until the end of the next turn after this card resolves, you can only activate 1 card or effect per turn, not counting the effects of Divine-Beast monsters. You can only activate 1 "Soul Crossing" per turn.

                UR Rarity
                The True Sun God
                UR Rarity
                The True Sun God
                UR Rarity
                The True Sun God
                Spell Continuous
                The True Sun God

                  When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.

                  SR Rarity
                  Walls of the Imperial Tomb
                  SR Rarity
                  Walls of the Imperial Tomb
                  SR Rarity
                  Walls of the Imperial Tomb
                  Spell Field
                  Walls of the Imperial Tomb

                    This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.

                    Extra Deck

                    SR Rarity
                    Egyptian God Slime
                    SR Rarity
                    Egyptian God Slime
                    SR Rarity
                    Egyptian God Slime
                    WATER 10
                    Egyptian God Slime
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".

                    SR Rarity
                    Knightmare Phoenix
                    SR Rarity
                    Knightmare Phoenix
                    SR Rarity
                    Knightmare Phoenix
                    FIRE
                    Knightmare Phoenix
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Top

                    Right


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    N Rarity
                    Coach King Giantrainer
                    N Rarity
                    Coach King Giantrainer
                    N Rarity
                    Coach King Giantrainer
                    FIRE
                    Coach King Giantrainer
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.

                    UR Rarity
                    Number 100: Numeron Dragon
                    UR Rarity
                    Number 100: Numeron Dragon
                    UR Rarity
                    Number 100: Numeron Dragon
                    LIGHT
                    Number 100: Numeron Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    2 "Number" Xyz Monsters with the same name and Rank Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their Graveyard to their field. When an opponent's monster declares an attack while this card is in your Graveyard and you have no cards in your hand or field: You can Special Summon this card.

                    UR Rarity
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    UR Rarity
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    UR Rarity
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    LIGHT
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.

                    UR Rarity
                    Number 90: Galaxy-Eyes Photon Lord
                    UR Rarity
                    Number 90: Galaxy-Eyes Photon Lord
                    UR Rarity
                    Number 90: Galaxy-Eyes Photon Lord
                    LIGHT
                    Number 90: Galaxy-Eyes Photon Lord
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.

                    R Rarity
                    Number 97: Draglubion
                    R Rarity
                    Number 97: Draglubion
                    R Rarity
                    Number 97: Draglubion
                    DARK
                    Number 97: Draglubion
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.

                    Need 8 UR

                    UR Rarity
                    Obelisk the Tormentor1 card
                    UR Rarity
                    Slifer the Sky Dragon1 card
                    UR Rarity
                    The Winged Dragon of Ra1 card
                    UR Rarity
                    Blue-Eyes White Dragon1 card
                    UR Rarity
                    Dark Magician1 card
                    UR Rarity
                    Red-Eyes Black Dragon1 card
                    UR Rarity
                    Final Countdown1 card
                    UR Rarity
                    Upstart Goblin1 card

                    Main: 60

                    R Rarity
                    1 cardChaosrider Gustaph
                    R Rarity
                    1 cardChaosrider Gustaph
                    Chaosrider Gustaph
                    WIND 4
                    Chaosrider Gustaph
                    • ATK:

                    • 1400

                    • DEF:

                    • 1500


                    Once per turn, you can remove from play up to 2 Spell Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.


                    N Rarity
                    1 cardGiant Rat
                    N Rarity
                    1 cardGiant Rat
                    Giant Rat
                    EARTH 4
                    Giant Rat
                    • ATK:

                    • 1400

                    • DEF:

                    • 1450


                    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


                    R Rarity
                    1 cardGigantes
                    R Rarity
                    1 cardGigantes
                    Gigantes
                    EARTH 4
                    Gigantes
                    • ATK:

                    • 1900

                    • DEF:

                    • 1300


                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


                    R Rarity
                    1 cardGyaku-Gire Panda
                    R Rarity
                    1 cardGyaku-Gire Panda
                    Gyaku-Gire Panda
                    EARTH 3
                    Gyaku-Gire Panda
                    • ATK:

                    • 800

                    • DEF:

                    • 1600


                    Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.


                    N Rarity
                    1 cardHarpie Lady Sisters
                    N Rarity
                    1 cardHarpie Lady Sisters
                    Harpie Lady Sisters
                    WIND 6
                    Harpie Lady Sisters
                    • ATK:

                    • 1950

                    • DEF:

                    • 2100


                    Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


                    R Rarity
                    1 cardHyper Hammerhead
                    R Rarity
                    1 cardHyper Hammerhead
                    Hyper Hammerhead
                    EARTH 4
                    Hyper Hammerhead
                    • ATK:

                    • 1500

                    • DEF:

                    • 1200


                    At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.


                    N Rarity
                    1 cardKelbek
                    N Rarity
                    1 cardKelbek
                    Kelbek
                    EARTH 4
                    Kelbek
                    • ATK:

                    • 1500

                    • DEF:

                    • 1800


                    A monster that attacks this card returns to the hand. Damage calculation is applied normally.


                    N Rarity
                    1 cardLittle-Winguard
                    N Rarity
                    1 cardLittle-Winguard
                    Little-Winguard
                    WIND 4
                    Little-Winguard
                    • ATK:

                    • 1400

                    • DEF:

                    • 1800


                    Once per turn, during your End Phase: You can change the battle position of this card.


                    UR Rarity
                    1 cardObelisk the Tormentor
                    UR Rarity
                    1 cardObelisk the Tormentor
                    Obelisk the Tormentor
                    DIVINE 10
                    Obelisk the Tormentor
                    • ATK:

                    • 4000

                    • DEF:

                    • 4000


                    Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


                    N Rarity
                    1 cardQueen's Double
                    N Rarity
                    1 cardQueen's Double
                    Queen's Double
                    EARTH 1
                    Queen's Double
                    • ATK:

                    • 350

                    • DEF:

                    • 300


                    This monster may attack your opponent's Life Points directly.


                    UR Rarity
                    1 cardSlifer the Sky Dragon
                    UR Rarity
                    1 cardSlifer the Sky Dragon
                    Slifer the Sky Dragon
                    DIVINE 10
                    Slifer the Sky Dragon
                    • ATK:

                    • -1

                    • DEF:

                    • -1


                    Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


                    N Rarity
                    1 cardThe Thing in the Crater
                    N Rarity
                    1 cardThe Thing in the Crater
                    The Thing in the Crater
                    FIRE 4
                    The Thing in the Crater
                    • ATK:

                    • 1000

                    • DEF:

                    • 1200


                    When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.


                    UR Rarity
                    1 cardThe Winged Dragon of Ra
                    UR Rarity
                    1 cardThe Winged Dragon of Ra
                    The Winged Dragon of Ra
                    DIVINE 10
                    The Winged Dragon of Ra
                    • ATK:

                    • -1

                    • DEF:

                    • -1


                    Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


                    N Rarity
                    1 cardWall Shadow
                    N Rarity
                    1 cardWall Shadow
                    Wall Shadow
                    DARK 7
                    Wall Shadow
                    • ATK:

                    • 1600

                    • DEF:

                    • 3000


                    Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth".


                    N Rarity
                    1 cardBig Eye
                    N Rarity
                    1 cardBig Eye
                    Big Eye
                    DARK 4
                    Big Eye
                    • ATK:

                    • 1200

                    • DEF:

                    • 1000


                    FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.


                    N Rarity
                    1 cardCrimson Ninja
                    N Rarity
                    1 cardCrimson Ninja
                    Crimson Ninja
                    EARTH 1
                    Crimson Ninja
                    • ATK:

                    • 300

                    • DEF:

                    • 300


                    FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)


                    R Rarity
                    1 cardIron Blacksmith Kotetsu
                    R Rarity
                    1 cardIron Blacksmith Kotetsu
                    Iron Blacksmith Kotetsu
                    FIRE 2
                    Iron Blacksmith Kotetsu
                    • ATK:

                    • 500

                    • DEF:

                    • 500


                    FLIP: Add 1 Equip Spell from your Deck to your hand.


                    N Rarity
                    1 cardSpear Cretin
                    N Rarity
                    1 cardSpear Cretin
                    Spear Cretin
                    DARK 2
                    Spear Cretin
                    • ATK:

                    • 500

                    • DEF:

                    • 500


                    FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.


                    N Rarity
                    1 cardAncient Elf
                    N Rarity
                    1 cardAncient Elf
                    Ancient Elf
                    LIGHT 4
                    Ancient Elf
                    • ATK:

                    • 1450

                    • DEF:

                    • 1200


                    This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.


                    N Rarity
                    1 cardBig Koala
                    N Rarity
                    1 cardBig Koala
                    Big Koala
                    EARTH 7
                    Big Koala
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.


                    UR Rarity
                    1 cardBlue-Eyes White Dragon
                    UR Rarity
                    1 cardBlue-Eyes White Dragon
                    Blue-Eyes White Dragon
                    LIGHT 8
                    Blue-Eyes White Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                    N Rarity
                    1 cardDark Bat
                    N Rarity
                    1 cardDark Bat
                    Dark Bat
                    WIND 3
                    Dark Bat
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    Bats from the netherworld that use their hyper senses to detect their enemies.


                    UR Rarity
                    1 cardDark Magician
                    UR Rarity
                    1 cardDark Magician
                    Dark Magician
                    DARK 7
                    Dark Magician
                    • ATK:

                    • 2500

                    • DEF:

                    • 2100


                    ''The ultimate wizard in terms of attack and defense.''


                    N Rarity
                    1 cardDarkworld Thorns
                    N Rarity
                    1 cardDarkworld Thorns
                    Darkworld Thorns
                    EARTH 3
                    Darkworld Thorns
                    • ATK:

                    • 1200

                    • DEF:

                    • 900


                    A thorny plant found in the darklands that wraps itself around any unwary traveler.


                    N Rarity
                    1 cardFire Kraken
                    N Rarity
                    1 cardFire Kraken
                    Fire Kraken
                    FIRE 4
                    Fire Kraken
                    • ATK:

                    • 1600

                    • DEF:

                    • 1500


                    A squid that thrives on fire and heat.


                    N Rarity
                    1 cardGiant Turtle Who Feeds on Flames
                    N Rarity
                    1 cardGiant Turtle Who Feeds on Flames
                    Giant Turtle Who Feeds on Flames
                    WATER 5
                    Giant Turtle Who Feeds on Flames
                    • ATK:

                    • 1400

                    • DEF:

                    • 1800


                    A crimson-shelled tortoise that feeds on flames.


                    N Rarity
                    1 cardHarpie Lady
                    N Rarity
                    1 cardHarpie Lady
                    Harpie Lady
                    WIND 4
                    Harpie Lady
                    • ATK:

                    • 1300

                    • DEF:

                    • 1400


                    This human-shaped animal with wings is beautiful to watch but deadly in battle.


                    N Rarity
                    1 cardHunter Spider
                    N Rarity
                    1 cardHunter Spider
                    Hunter Spider
                    EARTH 5
                    Hunter Spider
                    • ATK:

                    • 1600

                    • DEF:

                    • 1400


                    This monster feeds on whatever it catches in its web.


                    N Rarity
                    1 cardPeacock
                    N Rarity
                    1 cardPeacock
                    Peacock
                    WIND 5
                    Peacock
                    • ATK:

                    • 1700

                    • DEF:

                    • 1500


                    A large peacock that launches its feathers in a lethal attack.


                    UR Rarity
                    1 cardRed-Eyes Black Dragon
                    UR Rarity
                    1 cardRed-Eyes Black Dragon
                    Red-Eyes Black Dragon
                    DARK 7
                    Red-Eyes Black Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 2000


                    ''A ferocious dragon with a deadly attack.''


                    N Rarity
                    1 cardScience Soldier
                    N Rarity
                    1 cardScience Soldier
                    Science Soldier
                    DARK 3
                    Science Soldier
                    • ATK:

                    • 800

                    • DEF:

                    • 800


                    Soldiers equipped with state-of-the-art weaponry to face unknown creatures.


                    N Rarity
                    1 cardSilver Fang
                    N Rarity
                    1 cardSilver Fang
                    Silver Fang
                    EARTH 3
                    Silver Fang
                    • ATK:

                    • 1200

                    • DEF:

                    • 800


                    A snow wolf that's beautiful to the eye, but absolutely vicious in battle.


                    N Rarity
                    1 cardSkull Mariner
                    N Rarity
                    1 cardSkull Mariner
                    Skull Mariner
                    WATER 4
                    Skull Mariner
                    • ATK:

                    • 1600

                    • DEF:

                    • 900


                    A pirate ship that appears out of the mist and sinks any seagoing vessels.


                    N Rarity
                    1 cardSlot Machine
                    N Rarity
                    1 cardSlot Machine
                    Slot Machine
                    DARK 7
                    Slot Machine
                    • ATK:

                    • 2000

                    • DEF:

                    • 2300


                    The machine's ability is said to vary according to its slot results.


                    N Rarity
                    1 cardThree-Headed Geedo
                    N Rarity
                    1 cardThree-Headed Geedo
                    Three-Headed Geedo
                    DARK 4
                    Three-Headed Geedo
                    • ATK:

                    • 1200

                    • DEF:

                    • 1400


                    A three-headed nocturnal monster that is absolutely ruthless when fighting.


                    N Rarity
                    1 cardWinged Dragon, Guardian of the Fortress #1
                    N Rarity
                    1 cardWinged Dragon, Guardian of the Fortress #1
                    Winged Dragon, Guardian of the Fortress #1
                    WIND 4
                    Winged Dragon, Guardian of the Fortress #1
                    • ATK:

                    • 1400

                    • DEF:

                    • 1200


                    A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.


                    R Rarity
                    1 cardTsukuyomi
                    R Rarity
                    1 cardTsukuyomi
                    Tsukuyomi
                    DARK 4
                    Tsukuyomi
                    • ATK:

                    • 1100

                    • DEF:

                    • 1400


                    Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


                    N Rarity
                    1 card7 Completed
                    N Rarity
                    1 card7 Completed
                    7 Completed
                    Spell Equip
                    7 Completed

                      Activate this card by choosing ATK or DEF; equip only to a Machine monster. It gains 700 ATK or DEF, depending on the choice.


                      N Rarity
                      1 cardD.D. Borderline
                      N Rarity
                      1 cardD.D. Borderline
                      D.D. Borderline
                      Spell Continuous
                      D.D. Borderline

                        When there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase.


                        N Rarity
                        1 cardElectro-Whip
                        N Rarity
                        1 cardElectro-Whip
                        Electro-Whip
                        Spell Equip
                        Electro-Whip

                          Increase the ATK and DEF of a Thunder-Type monster equipped with this card by 300 points.


                          UR Rarity
                          1 cardFinal Countdown
                          UR Rarity
                          1 cardFinal Countdown
                          Final Countdown
                          Spell Normal
                          Final Countdown

                            Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.


                            N Rarity
                            1 cardForest
                            N Rarity
                            1 cardForest
                            Forest
                            Spell Field
                            Forest

                              All Insect, Beast, Plant, and Beast-Warrior monsters on the field gain 200 ATK/DEF.


                              N Rarity
                              1 cardGravedigger Ghoul
                              N Rarity
                              1 cardGravedigger Ghoul
                              Gravedigger Ghoul
                              Spell Normal
                              Gravedigger Ghoul

                                Select up to 2 Monster Card(s) from your opponent's Graveyard. Remove the selected card(s) from play.


                                R Rarity
                                1 cardInsect Imitation
                                R Rarity
                                1 cardInsect Imitation
                                Insect Imitation
                                Spell Normal
                                Insect Imitation

                                  Tribute 1 monster. Special Summon 1 Insect-Type monster from your Deck whose Level is 1 higher than the Tributed monster's.


                                  N Rarity
                                  1 cardJade Insect Whistle
                                  N Rarity
                                  1 cardJade Insect Whistle
                                  Jade Insect Whistle
                                  Spell Normal
                                  Jade Insect Whistle

                                    Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.


                                    N Rarity
                                    1 cardMachine Conversion Factory
                                    N Rarity
                                    1 cardMachine Conversion Factory
                                    Machine Conversion Factory
                                    Spell Equip
                                    Machine Conversion Factory

                                      Equip only to a Machine monster. It gains 300 ATK/DEF.


                                      N Rarity
                                      1 cardMustering of the Dark Scorpions
                                      N Rarity
                                      1 cardMustering of the Dark Scorpions
                                      Mustering of the Dark Scorpions
                                      Spell Normal
                                      Mustering of the Dark Scorpions

                                        If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each.


                                        N Rarity
                                        1 cardMystic Plasma Zone
                                        N Rarity
                                        1 cardMystic Plasma Zone
                                        Mystic Plasma Zone
                                        Spell Field
                                        Mystic Plasma Zone

                                          Increase the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points.


                                          N Rarity
                                          1 cardRaise Body Heat
                                          N Rarity
                                          1 cardRaise Body Heat
                                          Raise Body Heat
                                          Spell Equip
                                          Raise Body Heat

                                            Equip only to a Dinosaur monster. It gains 300 ATK/DEF.


                                            N Rarity
                                            1 cardRod of Silence - Kay'est
                                            N Rarity
                                            1 cardRod of Silence - Kay'est
                                            Rod of Silence - Kay'est
                                            Spell Equip
                                            Rod of Silence - Kay'est

                                              The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card.


                                              N Rarity
                                              1 cardSilver Bow and Arrow
                                              N Rarity
                                              1 cardSilver Bow and Arrow
                                              Silver Bow and Arrow
                                              Spell Equip
                                              Silver Bow and Arrow

                                                A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points.


                                                N Rarity
                                                1 cardSparks
                                                N Rarity
                                                1 cardSparks
                                                Sparks
                                                Spell Normal
                                                Sparks

                                                  Inflict 200 points of damage to your opponent's Life Points.


                                                  N Rarity
                                                  1 cardSword of Deep-Seated
                                                  N Rarity
                                                  1 cardSword of Deep-Seated
                                                  Sword of Deep-Seated
                                                  Spell Equip
                                                  Sword of Deep-Seated

                                                    The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.


                                                    R Rarity
                                                    1 cardUltra Evolution Pill
                                                    R Rarity
                                                    1 cardUltra Evolution Pill
                                                    Ultra Evolution Pill
                                                    Spell Normal
                                                    Ultra Evolution Pill

                                                      Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.


                                                      UR Rarity
                                                      1 cardUpstart Goblin
                                                      UR Rarity
                                                      1 cardUpstart Goblin
                                                      Upstart Goblin
                                                      Spell Normal
                                                      Upstart Goblin

                                                        Draw 1 card, then your opponent gains 1000 LP.


                                                        R Rarity
                                                        1 cardDust Tornado
                                                        R Rarity
                                                        1 cardDust Tornado
                                                        Dust Tornado
                                                        Trap Normal
                                                        Dust Tornado

                                                          Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                          N Rarity
                                                          1 cardLightforce Sword
                                                          N Rarity
                                                          1 cardLightforce Sword
                                                          Lightforce Sword
                                                          Trap Normal
                                                          Lightforce Sword

                                                            Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.


                                                            SR Rarity
                                                            1 cardOjama Trio
                                                            SR Rarity
                                                            1 cardOjama Trio
                                                            Ojama Trio
                                                            Trap Normal
                                                            Ojama Trio

                                                              Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                                              R Rarity
                                                              1 cardRespect Play
                                                              R Rarity
                                                              1 cardRespect Play
                                                              Respect Play
                                                              Trap Continuous
                                                              Respect Play

                                                                During their respective turns, each player must show their opponent their hand.


                                                                R Rarity
                                                                1 cardRobbin' Goblin
                                                                R Rarity
                                                                1 cardRobbin' Goblin
                                                                Robbin' Goblin
                                                                Trap Continuous
                                                                Robbin' Goblin

                                                                  Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.



                                                                  EGYPTIAN GOD Decks in MASTER DUEL








                                                                  https://ygovietnam.com/
                                                                  Top